"Tom Melly" <tom### [at] tomandlu co uk> wrote in message
news:3e269168$1@news.povray.org...
> I've tended to find that you need to set brightness > 1 to get any visible
> effect. Here's the scene I played with:
scratch that - the posted scene works with brightness 1. I think I managed to
make the floor semi-transparent on initial tests.
That said, emission media appears to be treated as a brightly lit object, rather
than an emitting object, so the effect is not very strong without a higher
brightness (which presumably might screw up other elements of the scene if you
have additional normal light sources).
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